AI Insights · Timothy · July 2025
Top Educational Games on iOS in Switzerland: Q2 2025 Performance
Explore the performance trends of the top educational games in Switzerland during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, educational games on the iOS platform in Switzerland showcased varied performance trends. Data from Sensor Tower provides insights into downloads, revenue, and active user patterns for the top five apps.
Lingokids - Play and Learn from Monkimun Inc saw a peak in weekly revenue, reaching approximately $4.5K in early May. Downloads fluctuated slightly, starting at 242 in late March and ending at 227 by the end of June. Active users experienced a gradual decline from 873 to 779 over the quarter.
Montessori Preschool, Kids 3-7, published by EDOKI ACADEMY, noted a peak weekly revenue of about $3.4K in late April. Weekly downloads varied, peaking at 259 in mid-April before dropping to 122 by the end of June. Active users decreased from 351 to 286 during the quarter.
LogicLike: Kids Learning Games by Massiana showed consistent revenue, with a peak of around $1.7K in late May. Downloads started at 311 at the beginning of the quarter and ended at 218 by June's end. Active user numbers remained relatively stable, with a slight increase from 449 to 376.
Keiki Learning games for Kids from BENIPOL LIMITED experienced a peak revenue of $1.7K at the start of the quarter. Downloads decreased from 202 to 131 over the three months. Active users saw a slight increase, ending the quarter with 2K users.
MathHero: Math Games for Kids by SpeedyMind Limited had a peak revenue of approximately $761 in late April. Downloads were low, starting at 147 and dropping to 61 by the end of June. Active users declined from 599 to 445 throughout the quarter.
For further insights on app performance, visit Sensor Tower's comprehensive data offerings.